Thought at Work

Thought at Work is a student run design conference with a history of great opening sequences.

In 2019, I was approached by the graphics team. They were looking for someone to animate an opening title sequence.

Role
Team Lead, Animator, Illustrator
Timeline
2018 - 2019
Teammates
Dylan Davis, Liza Comely, Nicole Simone, Tessa Cote, John Keefe

Watch the video →

Voices

The theme of this year’s conference.
We sought to represent creative voice  –
the spaces they’re developed, interacted with, and experienced.
Sublimation
Production
Interaction
The Process
Halfway through this project, winter break started. We suddenly found ourselves working while in different cities.
My team needed a system to enable us to collaborate while remote, using non-collaborative software. Pre-pandemic.
To allow all the artists to work together, I introduced an “assembly line” asset system to the team. For each scene, someone would create concept art, hand off to illustration, then asset prep, and finally animation.
This allowed us to both work simultaneously and leverage each artists’ individual strength.
I developed a style guide to keep our illustrations feeling consistent.
Inspired by the Simpsons.
Rounded corners, flat caps.
Geometric forms.
Geometric shadows.
Consistent stroke width.
Limited palette.
Color primarily for storytelling.